Computer Science
Grade 3
20 min
Input Devices: Talking to the Computer
Explore different input devices like keyboard, mouse, microphone, and their functions.
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1
Introduction & Learning Objectives
Learning Objectives
Identify at least four common input devices.
Explain that input devices are used to send information or instructions *into* a computer.
Match an input device to a specific task, like typing or drawing.
Describe the type of information (data) a specific device sends, such as letters from a keyboard or sound from a microphone.
Give an example of an instruction (an event) for two different input devices.
Correctly sort a list of computer parts into 'input' and 'output' categories.
How do you tell a computer what to do? Do you shout at it? 🗣️ Let's learn the secret ways we can talk to our computers!
Today, we're going to explore the special tools we use to give computers instructions. These tools are called input devices, and th...
2
Key Concepts & Vocabulary
TermDefinitionExample
Input DeviceA piece of computer hardware that lets you send information or instructions *into* the computer.A mouse is an input device because you use it to tell the computer where to point and click.
InputThe information or command you give to a computer.When you press the 'A' key on a keyboard, the letter 'A' is the input.
KeyboardAn input device with many buttons called keys, used for typing letters, numbers, and symbols.You use a keyboard to type your name into a website.
MouseA pointing input device that lets you move a cursor on the screen and click on things.You use a mouse to click the 'play' button on a video.
MicrophoneAn input device that takes your voice or other sounds and turns them into information the computer can underst...
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Core Syntax & Patterns
The 'Input First' Pattern
You give an INPUT -> The computer does something.
A computer won't do anything until you give it an instruction first. An input device is how you start any action, like clicking a mouse or pressing a key.
The 'Device-to-Task' Matching Rule
Choose the best tool (device) for the job (task).
Use this rule to decide which input device is best. For typing a story, use a keyboard. For drawing a picture, a mouse or a touchscreen is better.
The 'Action is an Event' Pattern
Your action on an input device creates an 'event' that tells the computer to do something NOW.
When you want the computer to react, you have to cause an event. Clicking the mouse is an event. Pressing the spacebar is an event. The co...
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Challenging
A self-driving car has sensors that 'see' other cars and stop signs. Are these sensors a type of input device for the car's computer?
A.Yes, because they give the computer data about the world around it.
B.No, because they are on the outside of the car.
C.No, because they are not a keyboard or a mouse.
D.Yes, but only if they make a beeping sound.
Challenging
When you scan a photograph, the scanner turns the colors and shapes into a file the computer can read and display. This process of turning a real-world thing into computer information is a key part of...
A.Computer output
B.Deleting files
C.Data representation
D.Charging the battery
Challenging
On a game controller, IF you move the joystick forward, your character walks. IF you press the 'X' button, your character jumps. This shows that...
A.The controller is broken.
B.Different inputs can be programmed to cause different events.
C.All buttons do the same thing.
D.The computer can only handle one input at a time.
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