Mathematics
Grade 9
15 min
Analyze the results of an experiment using simulations
Analyze the results of an experiment using simulations
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1
Introduction & Learning Objectives
Learning Objectives
Define what a simulation is and explain its purpose in analyzing experiments.
Design a simple simulation to model a real-world event with equally likely outcomes.
Conduct trials of a simulation and systematically record the results.
Calculate the frequency and relative frequency of outcomes from a simulation.
Express experimental probabilities as rational numbers (fractions, decimals, or percentages).
Compare simulated results to theoretical probabilities for simple chance events.
Draw conclusions about the likelihood of events based on simulation data.
Ever wonder how scientists predict the chance of rain or how likely you are to win a game? 🎲 We can use math to 'play out' events and guess what might happen!
In this lesson, you'll lear...
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Key Concepts & Vocabulary
TermDefinitionExample
ExperimentA procedure carried out to gather data about an event or phenomenon.Flipping a coin 10 times and recording whether it lands on heads or tails.
SimulationA model used to imitate a real-world situation or experiment, often when the real experiment is too difficult, costly, or time-consuming to perform.Using a coin flip to simulate the gender of a baby (Heads = Boy, Tails = Girl).
TrialOne repetition or instance of an experiment or simulation.Each time you flip the coin in a simulation, that is one trial.
OutcomeA possible result of a single trial in an experiment or simulation.When rolling a standard die, the outcomes are 1, 2, 3, 4, 5, or 6.
FrequencyThe number of times a specific outcome occurs in a series of trials during a simulation.If 'Heads'...
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Core Formulas
Calculating Frequency
\text{Frequency} = \text{Count of specific outcome}
Use this rule to count how many times a particular result happened during your simulation trials.
Calculating Relative Frequency (Experimental Probability)
\text{Relative Frequency} = \frac{\text{Frequency of Outcome}}{\text{Total Number of Trials}}
This rule helps you express how often an event occurred as a part of the whole experiment, often as a fraction, decimal, or percentage (rational numbers).
Converting Rational Numbers
\text{Fraction } \frac{a}{b} = a \div b \text{ (Decimal)}; \text{ (Decimal)} \times 100\% \text{ (Percentage)}
Use this to convert your experimental probabilities into different forms of rational numbers for easier comparison and understanding.
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Challenging
You want to simulate the gender of three children in a family to find the probability of having exactly two girls (assuming a 50% chance for a boy or girl). Which simulation process is most appropriate for one trial?
A.Flip one coin. If it's heads, the family has two girls.
B.Roll one die. If the number is 2, the family has two girls.
C.Flip a coin three times in a row, letting heads be 'girl' and tails be 'boy', and record the result.
D.Flip three coins once, but ignore any coins that land on tails.
Challenging
A student rolls a fair 6-sided die 12 times and never gets a '4'. They conclude that it is impossible to roll a '4' on this die. Why is this conclusion likely flawed?
A.The student is correct; if it didn't happen in 12 tries, it's impossible.
B.The number of trials is too small to make a firm conclusion. Random chance can easily result in an outcome not appearing in a short experiment.
C.The student should have used a spinner instead of a die for the simulation.
D.The theoretical probability of rolling a '4' is zero.
Challenging
Three friends simulate a game with a 25% theoretical chance of winning. Amy wins 3 times in 10 trials. Ben wins 6 times in 20 trials. Carla wins 24 times in 100 trials. Whose experimental probability is closest to the theoretical probability?
A.Amy's, with an experimental probability of 30%.
B.Ben's, with an experimental probability of 30%.
C.Carla's, with an experimental probability of 24%.
D.All three are equally close.
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