Introduction to Game Design: What Makes a Good Game?
Students will explore the elements of good game design and brainstorm ideas for interactive stories.
What you'll learn
- Identify at least three key elements that contribute to engaging gameplay in different game genres, as demonstrated by providing examples from popular games.
- Explain how a game mechanic (e.g., scoring system, movement controls, challenge) impacts the overall player experience, by writing a short paragraph analyzing a specific game.
- Evaluate the strengths and weaknesses of a game's design based on established criteria (e.g., clear goals, balanced difficulty, intuitive controls), by creating a simple rubric and applying it to a game of their choice.
- Apply the principles of good game design to brainstorm at least three different game ideas, each including a unique core mechanic and target audience.
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Frequently asked questions
What grade level is "Introduction to Game Design: What Makes a Good Game?"?
Introduction to Game Design: What Makes a Good Game? is a Grade 8 Computer Science lesson on ExcelOS.
What will I learn in Introduction to Game Design: What Makes a Good Game??
You'll be able to: Identify at least three key elements that contribute to engaging gameplay in different game genres, as demonstrated by providing examples from popular games; Explain how a game mechanic (e.g., scoring system, movement controls….
Is "Introduction to Game Design: What Makes a Good Game?" free to practice?
Yes. You can read the tutorial preview for free, and signing up for a free ExcelOS account unlocks the full tutorial and all practice questions with instant feedback.
How many practice questions are included with Introduction to Game Design: What Makes a Good Game??
This lesson includes 31 practice questions across multiple difficulty levels, each with instant feedback and explanations.