Event-Driven Storytelling: Interactive Stories
Create an interactive story where events trigger different parts of the narrative.
What you'll learn
- Identify at least two different events (like a click or a timer) that can make characters in a story do something.
- Apply the concept of 'when...then...' to connect an event to an action for a character in a simple digital story.
- Create a short interactive story with at least two different characters and two different events that cause the characters to react.
- Explain how the 'when...then...' structure makes a story interactive, using examples from their own story.
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Frequently asked questions
What grade level is "Event-Driven Storytelling: Interactive Stories"?
Event-Driven Storytelling: Interactive Stories is a Grade 5 Computer Science lesson on ExcelOS.
What will I learn in Event-Driven Storytelling: Interactive Stories?
You'll be able to: Identify at least two different events (like a click or a timer) that can make characters in a story do something; Apply the concept of 'when...then...' to connect an event to an action for a character in a simple digital story….
Is "Event-Driven Storytelling: Interactive Stories" free to practice?
Yes. You can read the tutorial preview for free, and signing up for a free ExcelOS account unlocks the full tutorial and all practice questions with instant feedback.
How many practice questions are included with Event-Driven Storytelling: Interactive Stories?
This lesson includes 27 practice questions across multiple difficulty levels, each with instant feedback and explanations.