Computer Science
Grade 1
20 min
Opening Programs
Opening Programs
Tutorial Preview
1
Introduction & Learning Objectives
Learning Objectives
Identify a program icon on the screen.
Explain that an icon is a picture for a program.
Move the mouse pointer to a specific icon.
Perform a single-click to select a program.
Perform a double-click to open a program.
Follow a 3-step sequence to open a program (Find, Point, Click).
How do you open a toy box to play with your toys? 🧸 Let's learn how to open fun games on the computer!
We will learn about special pictures called icons. We will use the mouse to open programs. This helps us start games and drawing apps all by ourselves!
Real-World Applications
Starting a fun learning game 🎮
Opening a program to draw a picture 🎨
Watching a video in a media player app 🎬
Opening an app to read a storybook 📖
2
Key Concepts & Vocabulary
TermDefinitionExample
IconA small picture on the screen. It's like a door to a program. 🖼️A picture of a paintbrush might be the icon for a drawing program.
Program (or App)A game, a drawing tool, or a storybook on the computer. 🧩The coloring game you like to play is a program.
DesktopThe main screen you see when the computer turns on. It holds all the icons. 🏞️It's like your playmat where all your toy boxes (icons) are.
Mouse PointerThe little arrow that moves when you move the mouse. 🖱️➡️You move the mouse on the table to make the pointer go to the game icon.
ClickA quick press and release of the mouse button. It's like tapping a button. 👇You click on the paintbrush icon to tell the computer you want to draw.
3
Core Syntax & Patterns
The Find, Point, Click Sequence
1. Find the icon. 2. Point with the mouse. 3. Click the button.
This is the main way to tell the computer what you want to open. It's a simple three-step plan!
The Double-Click Knock
Click the mouse button two times very fast. Click-click! 🚪
Some icons need a quick double knock to open. It's like knocking on a door twice to say 'Let me in!'
4 more steps in this tutorial
Sign up free to access the complete tutorial with worked examples and practice.
Sign Up Free to ContinueSample Practice Questions
Challenging
A program is like a set of instructions (an algorithm). Opening the program is like...
A.Reading the last step of the instructions
B.Tearing up the instructions
C.Telling the computer 'Get ready to follow these instructions!'
D.Writing new instructions
Challenging
Why do most programs have very different looking icons?
A.Because the computer likes different colors
B.To make the screen look messy
C.Because there is a rule that they must all be different
D.To help you find the program you want quickly without reading
Challenging
Imagine you are creating a new app to help kids learn math. What would be the BEST icon for it?
A.picture of a flower 🌸
B.picture of numbers or a plus sign (+)
C.picture of a soccer ball ⚽
D.picture of a bed 🛏️
Want to practice and check your answers?
Sign up to access all questions with instant feedback, explanations, and progress tracking.
Start Practicing Free